Geostatistics – II

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In many situations, we observe a process over a limited number of locations and are interested in estimating its values at nearby unsampled locations. Geostatistical methods provide a powerful tool to do this. In this session, we will build upon the material and intuitions covered in the first workshop. We will focus on the principles, application, and interpretation of results using R, and will cover topics such as variogram modeling, empirical variogram, estimation techniques, and prediction uncertainty.

You should be familiar with R and the basic concepts of GIS data, should have taken an introductory course in statistics, and know the basics of linear algebra.

Open Source GIS

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This workshop will provide a fast paced introduction to georeferenced vector data analysis. We will explore the power and functionalities of QGIS and R for reading, manipulating, and analyzing vector GIS data. Participants will also learn to generate production quality maps. Some exposure to R will he helpful but is not required.

Geometric Network Analysis

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This workshop will cover GIS concepts and techniques for analyzing geometric networks embedded in geographical space. We will mainly focus on road network, but the ideas and techniques apply to similar network such as the water and electricity distribution networks and gas pipelines. We will use open source tools in R and QGIS.

You should know the introductory concepts and tools in GIS and should be familiar with R. Familiarity with QGIS is not required.

Open Source GIS

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This workshop will provide a gentle introduction to open source GIS tools in R and QGIS. We will cover introductory GIS concepts and will explore the functionalities of R and QGIS for manipulating and analyzing vector GIS data. Familiarity with R is required.

Open Source GIS Tools

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This workshop will provide a fast paced introduction to open source GIS tools, especially QGIS (but also R). We will explore QGIS’s power and functionalities for manipulating and analyzing vector GIS data. The workshop will be especially useful for students and researchers who use ArcGIS, but would like to learn about open source GIS tools. Participant should have at least one semester or equivalent exposure to GIS.

Introductory GIS

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This workshop will cover introductory GIS concepts, tools, and techniques. We will use ArcGIS to learn basics of GIS by solving 2-3 specific problems. We will use the graphical user interface of ArcGIS and no programming experience is required for this workshop. The workshop will also cover the basics of projections and spatial data.

The workshop is meant for students and researchers who want to have a quick and simple exposure to GIS concepts and tools.

New geospatial analysis and GIS support at CSCAR

By | Educational, General Interest, News

CSCAR (Consulting for Statistics, Computing and Analytics Research) is offering expanded support for geospatial analysis and geographic information systems (GIS), effective immediately.

Researchers seeking guidance in this area are encouraged to schedule an appointment by calling 764-7828.

Several members of the CSCAR staff have expertise in modeling and analysis of geospatial data, and can provide consultations on basic and advanced methods. A variety of tools including R, Matlab, Python, and Arc-GIS are supported for work in this area. The CSCAR team was recently joined by a consultant holding a PhD in Earth/Environment Sciences, specializing in GIS and remote sensing.

As a result, CSCAR is now able to support a broad range of geospatial analysis activities including GIS, geostatistics, mechanistic modeling, geospatial visualization, and large-scale geospatial data processing on Flux and other advanced infrastructure systems. New workshops in Arc-GIS and other geospatial tools will begin in November (details will appear on this website).

U-M Library offering workshops on GIS; exhibit on video game art

By | Educational, Events

Read below for more information about some upcoming GIS workshops and upcoming events, including a couple about the art of video games and a lecture about Flint’s infrastructure.

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GIS Workshops
http://ttc.iss.lsa.umich.edu/ttc/sessions/upcoming/sponsor/clark-library/?mode=excerpt

LSA and the Clark Library are offering a number of workshops on mapping, spatial analysis, and GIS over the coming weeks (Monday, March 14th thru Friday, April 1st.) Topics include an introduction to GIS, Story Maps, collecting data in the field, imagery, LiDAR, photogrammetry, crisis mapping, free and open source GIS tools, themed explorations of spatial analysis, OpenStreetMap, enterprise GIS, ArcGIS Pro, field surveys and questionnaires, and more. Registration is required.

Questions? Email geospatial@umich.edu.

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New Media, New Meanings

Tuesday, March 22, 2016

7:00 – 8:00 pm

Hatcher Graduate Library Gallery (Room 100)

https://www.lib.umich.edu/events/new-media-new-meanings

A presentation by Jeremy Gibson, to celebrate the opening of Winteractive: The Art of Video Games.

Interactive media like games are not new; people have played games for thousands of years. However, the past three decades have seen a drastic change in the character, expansiveness, and expressiveness of interactive experiences, and as a result, artists are now able to express themselves in new ways that are exclusively enabled by this evolving medium. As players interact with games, the choices they make shape their experiences in the game, and unlike any other medium, games require players to participate in the creation of the meaning. This complicity and contribution to the outcome of the game enables meaning to be expressed in systems rather than linear narrative and allows for participants to experience understanding in a new way.

Jeremy Gibson is a Lecturer in the University of Michigan Computer Science & Engineering department, where he teaches classes on game design, and the founder of ExNinja Interactive, LLC. He is the author of the book Introduction to Game Design, Prototyping, and Development, published by Pearson in 2014. He was the 2013 Chair of Education and Advancement for IndieCade.

Light refreshments will be provided.

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Exhibit: Winteractive: The Art of Video Games

March 17th through April 15th

Hatcher Graduate Library Gallery (Room 100)

http://www.lib.umich.edu/events/winteractive-art-video-games

What does it mean for a game to be art? Many independent game developers stretch the definition of what a game can be and create games that blur the boundaries between art and traditional entertainment.

The games in this exhibition—all created by individual or small groups of developers—will lead you into realms of sound and beauty, or provoke reflection on the human condition, or entertain you with innovative takes on established game genres—or perhaps all of the above at once!

This is a hands-on exhibition. We invite you to play and explore the games, and offer your thoughts.

Sponsored by the Ann Arbor District Library and the University of Michigan Library Computer & Video Game Archive.

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Emergent Research Event: The Environmental Hazards of Aging Infrastructure in Flint, Michigan

Monday, March 28, 2016 

9:30 – 11:00 am

Hatcher Graduate Library Gallery (Room 100)

http://www.lib.umich.edu/events/environmental-hazards-aging-infrastructure-flint-michigan

Dr. Martin Kaufman, David M. French Professor of Earth Science at the University of Michigan-Flint, talks about the challenges facing communities with older water infrastructure.

Kaufman presents the results of recent efforts to map the lead-based water infrastructure in Flint, Michigan, using a Geographic Information System (GIS) and the use of these maps to generate additional research inquiry. Linkages between hazard identification and hazard response during an environmental crisis are also explored.

Emergent Research events are aimed at better understanding the various types of research undertaken across campus, particularly as they relate to library services and support, opportunities for collaboration, data management and preservation, and beyond.